María Dalponte Ayastuy

María Dalponte Ayastuy

Investigador
Scientific Accreditations
Degree

Doctora

CONICET

N/A

CIC Position

N/A

#citizen science
#adaptive interfaces
#human-computer interaction

Biography and Interests

No English biography provided.

Related Publications

Torres, D., Katzer, L., Cochero, J., & Dalponte Ayastuy, M. (2026). Lineamientos para la construcción de dispositivos de ciencia participativa en ríos urbanos con una mirada desde el sur global. CIDADES, Comunidades e Territórios, sp26. https://doi.org/10.15847/cct.40914
article
#citizen science
PDFBibTeXDetails
Dalponte Ayastuy, M., Fernández, A., Rodriguez, A., & Torres, D. (2025). Adaptive Gamification Design Patterns for Collaborative Location-Based Collecting Systems. HCI in Games, 49–64. https://doi.org/10.1007/978-3-031-92578-8_4
inproceedings
#adaptive interfaces
#human-ai collaboration
PDFBibTeXDetails
Torres, D., Garrido, J. E., Dalponte Ayastuy, M., Fernandez, A., & Collazos, C. A. (2024). Enhancing the Adaptative Gamification Process Through User Behavior and Context. CLEI Electronic Journal, 27(1). https://doi.org/10.19153/cleiej.27.1.7
article
#adaptive interfaces
PDFBibTeXDetails
Ayastuy, M. D., Fernandez, A., & Torres, D. (2023). Fits Like a Game: A Multi-criteria Adaptive Gamification for Collaborative Location-Based Collecting Systems. Lecture Notes in Computer Science, 283–298. https://doi.org/10.1007/978-3-031-35930-9_19
inproceedings
#arts and games
#human-computer interaction
PDFBibTeXDetails
Ayastuy, M. D., & Torres, D. (2022). Adaptive gamification in collaborative location collecting systems: a case of traveling behavior detection. Journal of Computer Science and Technology, 22(1), 5. https://doi.org/10.24215/16666038.22.e05
article
#adaptive interfaces
#human-computer interaction
PDFBibTeXDetails
Ayastuy, M. D., Torres, D., & Fernandez, A. (2022). A Model of Adaptive Gamification in Collaborative Location-Based Collecting Systems. Artificial Intelligence in HCI: 3rd International Conference, AI-HCI 2022, 201–216. https://doi.org/10.1007/978-3-031-05643-7_13
inproceedings
#adaptive interfaces
#arts and games
PDFBibTeXDetails
Ayastuy, M. D., & Torres, D. (2021). Relevance of Non-Activity Representation in Traveling User Behavior Profiling for Adaptive Gamification. Proceedings of the XXI International Conference on Human Computer Interaction. https://doi.org/10.1145/3471391.3471431
inproceedings
#adaptive interfaces
#human-computer interaction
PDFBibTeXDetails
María Dalponte Ayastuy, Diego Torres, Alejandro Fernandez. 2021. Scolr: una plataforma de revisiones colaborativas y abiertas de literatura. 3er Congreso de Ciencia Abierta y Ciudadana (CIACIAR). La Plata.
inproceedings
#citizen science
PDFBibTeXDetails
María Dalponte Ayastuy and Diego Torres , "Adaptive gamification in collaborative location collecting systems: a case of traveling behavior detection", in JCC-BD&ET 2021: Cloud Computing, Big Data & Emerging Topics, 2021
inproceedings
#citizen science
PDFBibTeXDetails
Ayastuy, M. D., Torres, D., & Fernández, A. (2021). Adaptive gamification in Collaborative systems, a systematic mapping study. Computer Science Review, 39, 100333. https://doi.org/10.1016/j.cosrev.2020.100333
article
#arts and games
PDFBibTeXDetails