article

A novel UML-based methodology for modeling adventure-based educational games

Bibliography Reference

Format:
Lope, R. P. D., Medina-Medina, N., Urbieta, M., Lliteras, A. B., & Garcia, A. M. (2021). A novel UML-based methodology for modeling adventure-based educational games. Entertainment Computing, 38, 100429. https://doi.org/10.1016/j.entcom.2021.100429

BibTeX Source Entry

@article{2021,
  doi = {10.1016/j.entcom.2021.100429},
  url = {https://doi.org/10.1016%2Fj.entcom.2021.100429},
  note = {},
  year = {2021},
  month = {may},
  pages = {100429},
  title = {A novel UML-based methodology for modeling adventure-based educational games},
  author = {Rafael P. De Lope and Nuria Medina-Medina and Matias Urbieta and Alejandra B. Lliteras and Antonio Mora Garcia},
  number = {},
  volume = {38},
  journal = {Entertainment Computing},
  publisher = {Elsevier BV},
}
Self-Archived Version

Read or download the open-access publication manuscript directly.

Open Manuscript PDF